All Items & Code Guide

Blind but Dangerous all items guide: earn Coins with codes, then spend them on gadgets, skins, and emotes without wasting a purchase.

Blind but Dangerous All Items: Build a Buying Plan First

Building a complete Blind but Dangerous all items collection is less about grinding matches and more about spending Coins with a plan. The available purchase types include weapon skins, funny emotes, and extra gadgets, so a blind but dangerous all items shopping spree can drain your balance fast if you buy appearance items first. Coins come from the main match prize: hiders earn them by surviving, and the Blind Man earns them by eliminating everyone. Codes add a quick stack on top.

The Blind Man hunts through a pitch-black map by sound, while hiders push, grab, and use friends as human shields. That chaos makes every Coin count. Start with a simple rule: protect the purchase that changes play first, then pay for appearance and expression. Extra gadgets have the clearest gameplay purpose. Weapon skins and funny emotes are customization and social items. That does not make them bad buys; it makes them second in a blind but dangerous all items plan.

The shop’s full named inventory is not available here, so this guide avoids inventing item names. It focuses on the purchase types, Coin sources, and buying order you can act on now. A complete catalog is nice to have, but a spending order is what actually protects your balance.

Purchase typePractical roleGameplay valueBest position in your queue
Extra gadgetsExtra tools for your loadoutClearest gameplay purposeBuy first when you will use them
Weapon skinsWeapon appearanceAppearance-focused; no combat bonus is establishedBuy after gadgets
Funny emotesSocial expressionNo gameplay advantage is establishedBuy when Coins are surplus

Your role also affects how often you can shop. If you are comfortable as the Blind Man, clearing the lobby can end a round with the main prize. If you prefer hiding, survival is the goal, and risky pushes can cost you the round. Neither role changes shop prices, but both change how quickly you build a post-code budget. Play the role that earns Coins more consistently for you.

Active Codes That Fund Your All-Items Budget

Your blind but dangerous all items budget gets a fast boost from two active codes. Redeem 500LIKES for 300 Coins and MOBILEFIX for 200 Coins. Together, they add 500 Coins to your balance. That is enough to change your shopping order, especially if you were close to affording a gadget or a skin. Claim both before you browse the shop, and do not mix them up with the expired list.

Add 500LIKES and MOBILEFIX for a combined 500 Coins, then check your balance. If a code fails, retype it rather than guessing at a variant. Codes can expire without warning, so the active list can change between sessions. A short code is easy to enter, but a single wrong character can make a real reward look dead.

CodeRewardStatusBest use
500LIKES300 CoinsActive (new)Start a gadget fund
MOBILEFIX200 CoinsActive (new)Top up a skin or emote purchase
Both500 CoinsActive pairOne focused shopping session

Expired codes already outnumber active ones eight to two. That ratio is a practical reminder to redeem early. If you plan a big purchase, log in, claim both rewards, and then decide whether you still need match Coins. A 500-Coin head start can change a gadget decision without requiring a long grind.

Expired Codes to Ignore

Eight codes are expired: 350LIKES, 200LIKES, GOINGDARK, HEAVYFIX, MEGAPHONE, FIXUPDATE2, FIXUPDATE, and RELEASE. They are useful as a warning, not as a backup plan. If you see one of them in an older code list, skip it. The time you save is better spent checking the active pair and earning match Coins. Dead codes do not add to a blind but dangerous all items fund, no matter how familiar the name looks.

Expired codeStatusWhat it means for your budget
350LIKESExpiredNo current reward
200LIKESExpiredNo current reward
GOINGDARKExpiredNo current reward
HEAVYFIXExpiredNo current reward
MEGAPHONEExpiredNo current reward
FIXUPDATE2ExpiredNo current reward
FIXUPDATEExpiredNo current reward
RELEASEExpiredNo current reward

Spend Coins in the Right Order

For most players, the blind but dangerous all items priority is extra gadgets, then a favorite weapon skin, then a funny emote. Gadgets have the clearest link to an in-round advantage. A weapon skin is a visual choice, so buy the one you will actually notice during play. Emotes are for social moments; they are the easiest purchase to delay when Coins are tight.

Use a two-pass shopping method. First, write down every item you want and label it gameplay, appearance, or expression. Second, buy only the top gameplay item if your balance covers it, then stop. This prevents a blind but dangerous all items session from turning into a pile of impulse buys. It also keeps you from spending code Coins on a skin while a gadget that could help you survive is still on the table.

PriorityPurchase typeWhy it ranks hereMove on when
1Extra gadgetsOnly supported type explicitly tied to an advantageYou own the gadget you will use
2Weapon skinsPersonal visual choiceYour balance still covers priorities
3Funny emotesSocial fun, not survivalYou have surplus Coins
Shopping passActionGoal
Pass 1Build and label a wish listSeparate gadgets from skins and emotes
Pass 2Buy one top-priority itemAvoid mixed-category impulse buys

Keep a buffer. If you spend every Coin on a skin, the next useful purchase can leave you short. That does not mean hoarding forever; it means buying the item you will use in the next few sessions. A gadget you equip now is worth more than a skin you admire in the menu.

Do not buy an emote just because it is funny in the preview. Preview laughs fade; a gadget that helps you survive or hunt can affect round after round. If you mainly play for social fun, an emote can be a fine first buy, but label that choice honestly and keep it separate from your competitive budget.

Redeem Codes Before Your Next Item Run

Code entry is quick, but a mistyped code wastes time and can make a working reward look broken. Launch Blind but Dangerous, open Settings, scroll to the Codes section, type the code into the Enter a code field, and click Redeem. Do this before you start shopping so your Coin total reflects every active reward.

StepActionCheck
1Launch the gameWait for the main interface to load
2Open SettingsFind the Codes section
3Enter a codeMatch the spelling exactly
4Click RedeemConfirm the Coins appear
5RepeatUse the second active code

If a code does not work, re-enter it carefully and compare it with the active pair. An expired code will not pay out even if it looks familiar. Do not keep retrying a dead code; move to the next active one. After both codes are in, check your balance once, then start the shopping plan above. That sequence protects your blind but dangerous all items budget from a wasted trip.

Redeem codes at the start of a session, not after a match. That way you know your true balance before you open the shop. If a code fails, you also have time to double-check the active pair without rushing. Keep the code screen and shop separate in your routine: claim, confirm, then spend.

FAQ

How many Coins do the active codes give?

500LIKES gives 300 Coins and MOBILEFIX gives 200 Coins. Redeeming both adds 500 Coins total. Treat that as a boost, not a full collection fund, because match prizes still matter.

Can codes unlock blind but dangerous all items directly?

No. Codes grant Coins, not items. Progress toward blind but dangerous all items depends on shop prices, your match earnings, and which purchase types you prioritize. The two active codes add 500 Coins but do not guarantee a complete collection.

What should I buy first with code Coins?

Buy extra gadgets first when you will use them. They are the purchase type most directly tied to gaining an advantage. Weapon skins are visual choices, and funny emotes are social items, so both can wait until your gadget needs are covered.

Do expired codes still work?

No. The expired list includes 350LIKES, 200LIKES, GOINGDARK, HEAVYFIX, MEGAPHONE, FIXUPDATE2, FIXUPDATE, and RELEASE. Skip them and focus on 500LIKES and MOBILEFIX. If those stop working, wait for a new active code rather than spending time on dead entries.